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update script to automatically walk to horde when starting the script…
… when not in cerrigar and update pylon priority
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local waypoints = { | ||
vec3:new(100.937500, -519.644531, 26.099609), | ||
vec3:new(102.733627, -517.781433, 26.254822), | ||
vec3:new(104.397194, -515.858826, 26.154461), | ||
vec3:new(104.591751, -513.348816, 26.120878), | ||
vec3:new(102.828651, -511.517029, 26.099613), | ||
vec3:new(100.921715, -509.820007, 26.099609), | ||
vec3:new(99.134506, -507.988129, 26.099609), | ||
vec3:new(97.380280, -506.128418, 26.099609), | ||
vec3:new(95.619316, -504.267761, 26.099609), | ||
vec3:new(93.854622, -502.422150, 26.099609), | ||
vec3:new(92.068542, -500.569275, 26.099609), | ||
vec3:new(90.256821, -498.763519, 26.099609), | ||
vec3:new(88.041428, -497.518219, 26.099609), | ||
vec3:new(85.401176, -497.491699, 26.099609), | ||
vec3:new(83.226524, -498.772156, 26.139851), | ||
vec3:new(81.205116, -500.308075, 26.099613), | ||
vec3:new(79.239395, -501.918182, 26.099609), | ||
vec3:new(77.211319, -503.450714, 25.938366), | ||
vec3:new(74.981003, -504.657745, 24.573696), | ||
vec3:new(72.609070, -505.560944, 22.971382), | ||
vec3:new(70.158241, -506.135376, 21.773630), | ||
vec3:new(67.672028, -505.672546, 20.240232), | ||
vec3:new(65.510918, -504.344147, 18.985296), | ||
vec3:new(63.679760, -502.555664, 18.020880), | ||
vec3:new(62.279961, -500.441254, 16.651726), | ||
vec3:new(61.506348, -498.017975, 15.145669), | ||
vec3:new(61.463634, -495.470367, 13.846075), | ||
vec3:new(62.061161, -493.003510, 12.197880), | ||
vec3:new(63.468838, -490.890259, 10.873410), | ||
vec3:new(65.136650, -488.971588, 9.957315), | ||
vec3:new(66.941437, -487.177307, 9.929690), | ||
vec3:new(68.790359, -485.411652, 9.929688), | ||
vec3:new(70.647720, -483.684174, 9.929688), | ||
vec3:new(72.531540, -481.983765, 10.082567), | ||
vec3:new(74.410416, -480.287781, 9.930424), | ||
vec3:new(76.287819, -478.593109, 9.929688), | ||
vec3:new(78.167038, -476.896851, 9.929688), | ||
vec3:new(80.047287, -475.199615, 9.929688), | ||
vec3:new(81.874886, -473.440338, 9.929688), | ||
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vec3:new(84.685410, -469.273560, 9.929688), | ||
vec3:new(84.406631, -466.786316, 10.174728), | ||
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vec3:new(81.254303, -462.792023, 9.885176), | ||
vec3:new(79.586288, -460.841675, 9.664390), | ||
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vec3:new(74.149063, -452.229492, 8.677274), | ||
vec3:new(72.764313, -450.096924, 7.639228), | ||
vec3:new(71.279449, -448.024536, 7.411386), | ||
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vec3:new(67.709885, -444.381775, 7.446426), | ||
vec3:new(65.822350, -442.653259, 7.411197), | ||
vec3:new(63.936405, -440.950714, 7.413431), | ||
vec3:new(61.984879, -439.319336, 7.411133), | ||
vec3:new(59.941902, -437.796112, 7.685702), | ||
vec3:new(57.825245, -436.373901, 7.422284), | ||
vec3:new(55.677170, -435.007416, 7.411134), | ||
vec3:new(53.324989, -434.065125, 7.545426), | ||
vec3:new(50.906830, -433.254730, 7.466190), | ||
vec3:new(48.474003, -432.498444, 7.537072), | ||
vec3:new(46.073139, -431.714905, 7.366281), | ||
vec3:new(43.680664, -430.972748, 5.923441), | ||
vec3:new(41.216984, -430.412811, 4.694360), | ||
vec3:new(38.687107, -430.042450, 3.740802), | ||
vec3:new(36.183681, -429.576660, 2.801580), | ||
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vec3:new(21.266861, -427.576202, -0.558158), | ||
vec3:new(19.340776, -429.181305, -0.495154), | ||
vec3:new(18.080170, -431.366638, -1.692765), | ||
vec3:new(17.073906, -433.699127, -2.966106), | ||
vec3:new(16.085472, -436.039337, -4.018592), | ||
vec3:new(15.148217, -438.389191, -4.930777), | ||
vec3:new(14.496714, -440.832092, -5.827541), | ||
vec3:new(14.466300, -443.357117, -6.658053), | ||
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vec3:new(17.398922, -446.943939, -7.177614), | ||
vec3:new(19.916605, -446.670807, -7.178711), | ||
vec3:new(22.418274, -446.996002, -7.089436), | ||
vec3:new(24.903563, -447.366333, -7.220877), | ||
vec3:new(27.375443, -447.834747, -8.660797), | ||
vec3:new(29.815361, -448.519165, -9.920521), | ||
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vec3:new(39.513145, -451.403290, -13.473344), | ||
vec3:new(41.856743, -452.326202, -14.246779), | ||
vec3:new(44.272209, -453.068390, -14.594975), | ||
vec3:new(46.757004, -453.530518, -14.944520), | ||
vec3:new(49.274517, -453.907745, -14.814921), | ||
vec3:new(51.482712, -455.265717, -15.265311), | ||
vec3:new(50.328911, -457.517914, -15.536719), | ||
vec3:new(48.596809, -459.345612, -16.354591), | ||
vec3:new(47.068214, -461.372681, -18.074730), | ||
vec3:new(45.433777, -463.308319, -19.537773), | ||
vec3:new(43.737305, -465.187744, -20.820560), | ||
vec3:new(42.004173, -467.050110, -21.975956), | ||
vec3:new(40.252163, -468.891998, -23.131308), | ||
vec3:new(38.479515, -470.731354, -24.231821), | ||
vec3:new(36.775154, -472.626343, -24.511578), | ||
vec3:new(34.982586, -474.409851, -24.511719), | ||
vec3:new(33.130245, -476.162231, -24.511719), | ||
vec3:new(31.282021, -477.916534, -24.511719), | ||
} | ||
|
||
return waypoints |
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-- List of pylons with their priorities | ||
local pylons = { | ||
"SurgingElites", -- Chance for Elite Doubled, Aether Fiends grant +2 Aether | ||
"EmpoweredElites", -- Elite damage +25%, Aether Fiends grant +2 Aether | ||
"SkulkingHellborne", -- Hellborne Hunting You, Hellborne +1 Aether | ||
"SurgingHellborne", -- +1 Hellborne when Spawned, Hellborne Grant +1 Aether | ||
"EmpoweredHellborne", -- Hellborne +25% Damage, Hellborne grant +1 Aether | ||
"MeteoricHellborne", -- Hellfire now spawns Hellborne, +1 Aether | ||
"SurgingElites", -- Chance for Elite Doubled, Aether Fiends grant +1 Aether | ||
"BlisteringHordes", -- Normal Monster Spawn Aether Events 50% Faster | ||
"EmpoweredElites", -- Elite damage +25%, Aether Fiends grant +1 Aether | ||
"UnstoppableElites", -- Elites are Unstoppable, Aether Fiends grant +1 Aether | ||
"RagingHellfire", -- Hellfire rains upon you, at the end of each wave spawn 1-3 Aether | ||
"InvigoratingHellborne", -- Hellborne Damage +25%, Slaying Hellborne Invigorates you | ||
"UnstoppableElites", -- Elites are Unstoppable, Aether Fiends grant +2 Aether | ||
"RagingHellfire", -- Hellfire rains upon you, at the end of each wave spawn 3-9 Aether | ||
"GestatingMasses", -- Masses spawn an Aether lord on Death, Aether Lords Grant +3 Aether | ||
"ThrivingMasses", -- Masses deal unavoidable damage, Wave start, spawn an Aetheric Mass | ||
"EmpoweredMasses", -- Aetheric Mass damage: +25%, Aetheric Mass grants +1 Aether | ||
"InfernalStalker", -- An Infernal demon has your scent, Slay it to gain +25 Aether | ||
"AetherRush", -- Normal Monsters Damage +25%, Gathering Aether Increases Movement Speed | ||
"EmpoweredCouncil", -- Fell Council +50% Damage, Council grants +15 Aether | ||
"IncreasedEvadeCooldown", -- Increase Evade Cooldown +2 Sec, Council grants +15 Aether | ||
"IncreasedPotionCooldown", -- Increase potion cooldown +2 Sec, Council Grants +15 Aether | ||
"ReduceAllResistance", -- Reduce All Resist -10%, Council grants +15 Aether | ||
"EmpoweredCouncil", -- Fell Council +50% Damage, Council grants +15 Aether | ||
"EmpoweredMasses", -- Aetheric Mass damage: +25%, Aetheric Mass grants +1 Aether | ||
"EnergizingMasses", -- Slaying Aetheric Masses slow you, While slowed this way, you have UNLIMITED RESOURCES | ||
"ThrivingMasses", -- Masses deal unavoidable damage, Wave start, spawn an Aetheric Mass | ||
"MeteoricHellborne", -- Hellfire now spawns Hellborne, +1 Aether | ||
"DeadlySpires", -- Soulspires Drain Health, Soulspires grant +2 Aether | ||
"InvigoratingHellborne", -- Hellborne Damage +25%, Slaying Hellborne Invigorates you | ||
"AetherRush", -- Normal Monsters Damage +25%, Gathering Aether Increases Movement Speed | ||
"InfernalLords", -- Aether Lords Now Spawn, they grant +3 Aether | ||
"EnergizingMasses", -- Slaying Aetheric Masses slow you, While slowed this way, you have UNLIMITED RESOURCES | ||
"CorruptingSpires", -- Soulspires empower nearby foes, they also pull enemies inward | ||
"GreedySpires", -- Soulspire requires 2x kills, Soulspires grant 2x Aether | ||
"UnstableFiends", -- Elite Damage +25%, Aether Fiends explode and damage FOES | ||
"GestatingMasses", -- Masses spawn an Aether lord on Death, Aether Lords Grant +3 Aether | ||
"InfernalLords" -- Aether Lords Now Spawn, they grant +3 Aether | ||
"UnstableFiends" -- Elite Damage +25%, Aether Fiends explode and damage FOES | ||
} | ||
|
||
return pylons |
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local utils = require "core.utils" | ||
local enums = require "data.enums" | ||
local explorer = require "core.explorer" | ||
local tracker = require "core.tracker" | ||
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local walking_to_horde_task = { | ||
name = "Walking to Horde", | ||
last_teleport_time = 0, | ||
teleport_wait_time = 10, -- Wait time in seconds | ||
current_waypoint_index = 1, | ||
waypoints = require "data.library", | ||
arrived_destination = false | ||
} | ||
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-- Task should execute function (without self) | ||
function walking_to_horde_task.shouldExecute() | ||
return not utils.player_in_zone("Scos_Cerrigar") and not walking_to_horde_task.arrived_destination | ||
end | ||
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-- Task execute function (without self) | ||
function walking_to_horde_task.Execute() | ||
console.print("Executing Walking to Horde task") | ||
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local current_time = get_time_since_inject() | ||
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if not tracker.teleported_from_town then | ||
-- Teleport to the Library waypoint | ||
teleport_to_waypoint(enums.waypoints.LIBRARY) | ||
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-- Set the flag to true after teleporting | ||
tracker.teleported_from_town = true | ||
walking_to_horde_task.last_teleport_time = current_time | ||
walking_to_horde_task.current_waypoint_index = 1 | ||
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console.print("Teleported to Library waypoint, waiting for " .. walking_to_horde_task.teleport_wait_time .. " seconds") | ||
elseif current_time - walking_to_horde_task.last_teleport_time >= walking_to_horde_task.teleport_wait_time then | ||
local current_waypoint = walking_to_horde_task.waypoints[walking_to_horde_task.current_waypoint_index] | ||
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if current_waypoint then | ||
-- Set the custom target to the current waypoint | ||
explorer:set_custom_target(current_waypoint) | ||
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-- Move to the target | ||
explorer:move_to_target() | ||
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-- Check distance to current waypoint | ||
local distance_to_waypoint = utils.distance_to(current_waypoint) | ||
if distance_to_waypoint < 2 then | ||
-- Move to the next waypoint | ||
walking_to_horde_task.current_waypoint_index = walking_to_horde_task.current_waypoint_index + 1 | ||
console.print("Reached waypoint " .. (walking_to_horde_task.current_waypoint_index - 1) .. ", moving to next") | ||
end | ||
else | ||
-- All waypoints have been reached | ||
tracker.teleported_from_town = false | ||
walking_to_horde_task.current_waypoint_index = 1 | ||
walking_to_horde_task.arrived_destination = true | ||
console.print("Walking to Horde task completed") | ||
return true | ||
end | ||
else | ||
console.print("Waiting for teleport cooldown... " .. string.format("%.2f", walking_to_horde_task.teleport_wait_time - (current_time - walking_to_horde_task.last_teleport_time)) .. " seconds left") | ||
end | ||
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return false | ||
end | ||
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return walking_to_horde_task |