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refactor: slashing magnitudes cleanup
* refactor: assert `bipToSlash` is bounded * assert `bipsToSlash` is lte 100% and gt 0%. * refactor: move `isOperatorSlashable` -> AVSD * refactor: batch validate opsets on allocations - adds `AVSD.isOperatorSetBatch(operatorSets)` * feat: add pausing to ALM * refactor: remove single use helper - removes `_getLatestTotalMagnitude(operator, strategy)` * refactor: rename `ALLOCATION_DELAY_CONFIGURATION_DELAY` * refactor: remove `Slasher` * refactor: move constants + immutables to storage contracts * refactor: custom errors `RewardsCoordinatorStorage` * chore: dependency cleanup * fix: remove unused internal getter * chore: batch validate operator sets and minor cleanup
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