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  1. NTSC-CRT NTSC-CRT Public

    NTSC encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.

    C 457 30

  2. PAL-CRT PAL-CRT Public

    PAL encoding/decoding in C89 using only integers and fixed point math. Supports NES decoding. Can be used as an image filter for games or real-time applications.

    C 86 7

  3. PL3D-KC PL3D-KC Public

    A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.

    C 114 7

  4. PL-EarlyC PL-EarlyC Public

    3D software renderer written with a very old dialect of C for the Motorola 68000 processor.

    C 35 2

  5. KC-Community-Software-Renderer KC-Community-Software-Renderer Public

    Public software renderer being developed for fun by the King's Crook community.

    C 12 6

  6. Digital-Subband-Video-2 Digital-Subband-Video-2 Public

    Lossy wavelet video codec. Comparable to MPEG-4 Part 2 and Part 10 (H.264) in terms of efficiency and quality.

    C 14 2