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MPCC
MPCC PublicForked from alexliniger/MPCC
Model Predictive Contouring Controller (MPCC) for Autonomous Racing
C++
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SurfaceFootstepSystem
SurfaceFootstepSystem PublicForked from ukustra/SurfaceFootstepSystem
A plugin for generating different footstep FXes, depending on the Surface Type for Unreal Engine 4
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Randomation-Vehicle-Physics
Randomation-Vehicle-Physics PublicForked from JustInvoke/Randomation-Vehicle-Physics
Vehicle physics system for the Unity engine.
C#
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stuntrally
stuntrally PublicForked from stuntrally/stuntrally
The main repository containing Stunt Rally sources and game data. A 3D racing game based on VDrift and OGRE with track editor.
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FlowGraph
FlowGraph PublicForked from MothCocoon/FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
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procedural_city_generation
procedural_city_generation PublicForked from josauder/procedural_city_generation
Procedural City Generation program implemented in Python and Visualized with Blender.
Python
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