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Releases: Kuvrot/Tlatoani

Tlatoani 1.2.1

17 Feb 19:57
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Controls

  • WASD/Arrows or mouse for camera movement.
  • Left click for selection.
  • Right click for orders.
  • Delete for deleting buildings.
  • Space to move the camera back to your city.
  • Escape to return to the main menu.
  • F3 to pause the game

What changes contain this version?

  • Added player shadows.
  • Added building shadows.
  • Units radius decreased from 0.82 to 0.22.
  • Archery collider radius decreased to 6.
  • Archery collider obstacle decreased to 7.
  • Added sfx when pressing a button to create a unit.
  • Adding sfx when selecting a building.
  • Deleted unused assets.
  • SeeTrough material added to enemies.
  • Pause game with F3.
  • Player now starts with 125 more wood.
  • Progress bar added to farms.

1.1.0

11 Feb 19:49
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Controls

  • WASD/Arrows or mouse for camera movement.
  • Left click for selection.
  • Right click for orders.
  • Delete for deleting buildings.
  • Space to move the camera to your city.
  • Escape to return to main menu.

Updates

  • The resource radio was decreased from 10 to 7
  • The probability of resources was increased from 5 to 7
  • The main menu now has a settings tab where the player can change the game quality
  • Deleted not used assets
  • Improvements in units facing targets
  • Arrow damage was decreased from 5 to 4
  • The player now spawns with an eagle warrior (being now 4 villagers, 2 jaguar warriors, and 1 eagle warrior at the start)
  • Removed unused variables in the code
  • Eagle house and archery now take lees time to build (from 1200 to 700)
  • Towers wood now cost 100 instead of 50

Full Changelog: 1.0.0...1.1.0

Tlatoani 1.0.0

10 Feb 22:20
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Controls

  • WASD/Arrows or mouse for camera movement.
  • Left click for selection.
  • Right click for orders.
  • Delete for deleting buildings.
  • Space to move the camera to your city.
  • Escape to return to main menu.

Updates

  • villagers now gather wood 2.1/s
  • resource health has been reduced from 100000 to 10000 (wood) and 100000 to 4000 (stone and gold).
  • limit population is 68
  • Jaguar warrior now makes 7 of damage
  • Eagle warrior now makes 5 of damage
  • Archers damage was decreased from 5 to 2.5
  • Resource and building collisions have been improved.
  • Building animations have been improved
  • The enemy spawn formula stays f (x) = sin (pi/100)x) * 50, but after wave 10 the quantity of enemies will be 100.
  • After wave 12 the player wins
  • If the village count is 0 then the player looses.