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Hi!
I'm interested on having morph targets and animations. After following this guide generated an adobe fuse character with mixamo animations + morph targets. Using a validator it reports several issues related to morph targets: report
If i just generate the same model without BS wont throw any issue.
The text was updated successfully, but these errors were encountered:
h3r
changed the title
Exporting shapekeys invalid attribute count
Exporting morph targets invalid attribute count
May 2, 2018
It looks like the validation error was introduced some time after the 1.2.0 release. Exporting with 1.2.0 I get no validation error, but the character is not appearing in McCurdy's glTF viewer. So it looks like there are at least two bugs here.
Hi!
I'm interested on having morph targets and animations. After following this guide generated an adobe fuse character with mixamo animations + morph targets. Using a validator it reports several issues related to morph targets: report
If i just generate the same model without BS wont throw any issue.
The text was updated successfully, but these errors were encountered: