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2023.3.0

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@Kruptein Kruptein released this 17 Sep 15:04

For more details on what's new checkout https://www.planarally.io/blog/release-2023.3/

planarally-bin provides a prebuilt client, with a python server that you'll need to run yourself.
planarally-windows provides a compiled executable that can simply be run by double clicking the exe in the planarally-windows-2022.3 folder.

Check the documentation over at https://www.planarally.io for more info

The changelog for this release:

Added

  • Character concept
    • A shape can be marked as a character
    • Characters can be dropped anywhere (by the DM), moving/teleporting the shape to the new location
    • This fills in a niche adjacent to the "Templates" concept
      • Templates allow configuration of common data before placement, allowing unique modification afterwards
        (e.g. useful for prefilling monster info)
      • Characters are a specific instance that remember their modifications (e.g. useful for (N)PCs)
  • Sort campaign listing by recent play or alphabetically
    • Defaults to recent sort

Changed

  • Assets removed in the asset manager will not remove the image on disk if there are still shapes depending on it
  • Shape removal will now also remove the related image on disk if there are no other assets/shapes depending on it
  • Circles used for shadows no longer use a square bounding box, but instead use a polygon approximating the circle.

Fixed

  • Export: Campaigns with notes could fail to export
  • Vision: Edgecase in triangulation build
  • Kicking: The check to prevent the co-DM from kicking the main DM was incorrect
  • Shapes: The angle of shapes while rotating was being rounded to whole integers, which is kinda awkard when dealing with radians
  • Lighting: auras with both value and dim value set to 0 no longer light up the entire map