Lost Property is a 32-bit pixel platformer created in Unity Engine version 2019.4. Originally a team of three, three-day game jam project for the Global Game Jam 2021, Lost Property became a project iterated upon in our first year Games Technology module ‘Game Development Evolution’. At this point the project expanded to a team of five. The project featured full art assets and sprite sheets for the project, touch screen controls, combat and AI and full design and technical documentation. This two-parter project was incredibly useful to us for learning how to work among a team of game designers, artists and programmers and the quick iterative process involved within game jams.
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- Lead Gameplay and Technical Programmer
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- Art Assets
- Boss Room Level Design
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- UI
- Player Health Scripting
- Level Design
- Sprite Animation Rigging
- Documentation Writing
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Jake Warren Davis
- Inventory System
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Tane Cotterell-East
- Sound Asset Sourcing