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hello_xr: Fix build issue. #170
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Seen only during Debian autopkgtests.
yl-msft
approved these changes
Mar 10, 2020
brycehutchings
approved these changes
Mar 10, 2020
rpavlik
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Mar 21, 2020
Patch release for the 1.0 series. Note: Changelogs are now being assembled with the help of the Proclamation tool, so the format has changed somewhat. Registry Introduce XR_MSFT_hand_interaction extension for hand interaction profile. (internal MR 1601) Introduce XR_EPIC_view_configuration_fov extension for system field-of-view queries. (internal MR 1170) Indicate that xrBeginFrame returns XR_ERROR_CALL_ORDER_INVALID when not paired with a corresponding xrWaitFrame call. (internal MR 1673) Update the version number of XR_KHR_D3D12_enable extension. (internal MR 1681) Introduce XR_EXTX_overlay extension for Overlay sessions (which can provide overlay composition layers). (internal MR 1665) SDK loader: Add linker export map/version script to avoid exporting implementation symbols from C++ on non-MSVC platforms. (internal MR 1641, OpenXR- SDK-Source/#159) Add tracking and destruction of debug messengers in the loader. (internal MR 1668, OpenXR-SDK-Source/#29, internal issue 1284) Fix issue in hello_xr breaking the build in certain limited conditions. (OpenXR-SDK-Source/#170) Add initial (partial) Android support for hello_xr. (internal MR 1680) Fix a mismatched type signature, breaking compiles of hello_xr in at least some Linux environments. (OpenXR-SDK-Source/#164, internal MR 166) Explicitly link in advapi32 for many of the APIs the loader uses on Windows, needed when building for ARM/ARM64 (non-UWP only). (internal MR 1664) Remove "Dev Build" string from loader resources and fix version. (internal MR 1664) Add manual pages for openxr_runtime_list and hello_xr (based on their --help), and install in the standard location on non-Windows platforms. (OpenXR-SDK-Source/#169) Silence some noisy warnings in hello_xr and the layers. (OpenXR-SDK-Source/#165)
rhabacker
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Nov 16, 2022
Patch release for the 1.0 series. Note: Changelogs are now being assembled with the help of the Proclamation tool, so the format has changed somewhat. Registry Introduce XR_MSFT_hand_interaction extension for hand interaction profile. (internal MR 1601) Introduce XR_EPIC_view_configuration_fov extension for system field-of-view queries. (internal MR 1170) Indicate that xrBeginFrame returns XR_ERROR_CALL_ORDER_INVALID when not paired with a corresponding xrWaitFrame call. (internal MR 1673) Update the version number of XR_KHR_D3D12_enable extension. (internal MR 1681) Introduce XR_EXTX_overlay extension for Overlay sessions (which can provide overlay composition layers). (internal MR 1665) SDK loader: Add linker export map/version script to avoid exporting implementation symbols from C++ on non-MSVC platforms. (internal MR 1641, OpenXR- SDK-Source/KhronosGroup#159) Add tracking and destruction of debug messengers in the loader. (internal MR 1668, OpenXR-SDK-Source/KhronosGroup#29, internal issue 1284) Fix issue in hello_xr breaking the build in certain limited conditions. (OpenXR-SDK-Source/KhronosGroup#170) Add initial (partial) Android support for hello_xr. (internal MR 1680) Fix a mismatched type signature, breaking compiles of hello_xr in at least some Linux environments. (OpenXR-SDK-Source/KhronosGroup#164, internal MR 166) Explicitly link in advapi32 for many of the APIs the loader uses on Windows, needed when building for ARM/ARM64 (non-UWP only). (internal MR 1664) Remove "Dev Build" string from loader resources and fix version. (internal MR 1664) Add manual pages for openxr_runtime_list and hello_xr (based on their --help), and install in the standard location on non-Windows platforms. (OpenXR-SDK-Source/KhronosGroup#169) Silence some noisy warnings in hello_xr and the layers. (OpenXR-SDK-Source/KhronosGroup#165)
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Seen only during Debian autopkgtests: hello_xr would fail to build on its own because of how this was being initialized.