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This repository has been archived by the owner on Nov 11, 2024. It is now read-only.

updated deps

updated deps #73

Workflow file for this run

name: Linux build
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Debug
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Install OpenGL
run: sudo apt-get install libglu1-mesa-dev freeglut3-dev mesa-common-dev
- name: Install GLFW dependencies
run: sudo apt-get install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev
- name: Install Code Coverage dependencies
run: sudo apt-get install -y gcovr
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}