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Auto Turret

A mini-game made with Pygame allowing the player to place mobs so that the turret can detect and destroy them with a projectile

turret_vid_comp.mp4

Features

  • Random appearance of a mob when left clicking among 4 possible
  • A sound design composed of 12 sounds played during different events and an ambient music
  • Presence of rain with the effects of strong wind on it, which happens randomly
  • Random appearance of lightning followed by thunder sound
  • Presence of a debug mode

Debug mode

debug_mode

Info

  • All the sprites (turrets, base, mobs, blast animation) as well as the background were drawn from simple shapes on Google Draw.
  • The sounds, most of which have been slightly modified/truncated with Audacity, were retrieved from the freesound.org platform, the full credits appear in the header of the sound module
  • The documentation folder contains in particular the architecture of the algorithm managing the appearance of lightning and thunder