Python based 2D dungeon platformer utilizing pygame
Short term development goals:
- Creation of tile map class which loads and manages the 2D play space
- Loading of arbitrary map from .txt file - FINISHED
- Background and foreground animating tokens - FINISHED
- Wall collision APIs - FINISHED
- Draw/update APIs - IN PROGRESS
- Creation of UI element classes
- TODO
- Creation of scene manager class to manage current game scene
- Loading of arbitrary scene from .txt file - IN PROGRESS
- Game executive loop - IN PROGRESS
- Spawn monsters - TODO
- Spawn effects - TODO
- Creation of base mobile class
- Load mob configuration .txt file - FINISHED
- Process move and jump position - FINISHED
- Process attack commands - TODO
- Process draw frames - TODO
- Creation of hero class
- Load hero configuration .txt file - IN PROGRESS
- Process move and jump commands - FINISHED
- Process attack commands - TODO
- Damage API - TODO
- Creation of monster class
- TODO
- Creation of effect class
- TODO