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todo.md

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fix:

  • we probably want a resize event at window creation, before any draw event?
  • xdg_toplevel_resize seems to ignore xdg_toplevel_set_min/max_size (repro on mutter and weston)
  • gnome rescales my window during overlap between screens with different scales, unsure how to detect it and trigger on_scale at that time, as we get a wl_surface.enter as soon as there is overlap but the gnome scaling happens when like more than 50% of the window is on a different scale

refactor:

  • refactor buffer into two separate concepts, to have symmetry with atlas vs image classes
  • optimize staging to batch them, possibly using VK_KHR_copy_commands2 for staging with same src&dst

features:

  • specialization constants support for shaders reflection
  • spriv capabilities support for shaders reflection (not in spirv-reflect)
  • push constants support for shaders reflection
  • [imgdec] support more codecs than png, possible avif hardware decode through vulkan video?
  • [imgdec] add streaming and progressive decoding APIs
  • moar unit tests
  • some way to automate gui testing, simulate inputs and checks framebuffer?