To build developer interest on the Google I/O 2013 website before conference registration opened, we developed a series of mobile-first experiments and games focusing on touch interactions, generative audio and the joy of discovery. Inspired by the potential of code and the power of play, this interactive experience begins with the simple sounds of "I" and "O" when you tap the new I/O logo.
To learn more, visit the HTML5Rocks Case Study.
gem install rake compass
rake compile
- Thomas Reynolds
- Brian Hefter
- Stefanie Hatcher
- Paul Farning
- Dan Schechter
- Sage Brown
- Kyle Beck
- Amie Pascal
- Andrea Nelson