USD ShaderAlgo : Improve shader type heuristics #1410
Merged
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This lets us round-trip the
Shader::getType()
for Arnold lights, which is necessary for Gaffer features like visualisations and the LightTool.This is nasty stuff really, and in the long term we just want to stop using shader types completely. We need the fix here in the short term because the longer term fix in Gaffer (not using the type at all) requires an ABI break, and isn't suitable for release in Gaffer 1.3. I intend to do that work next though, so things are moving in the right direction for 1.4.