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copy instance shader parameters when possible
Status Checks #85: Commit 32e7a0a pushed by HungryProton
December 17, 2024 01:47 2m 49s v4
v4
December 17, 2024 01:47 2m 49s
only duplicate the modifier stack if necessary, fixes #212
Status Checks #84: Commit 8e4738e pushed by HungryProton
December 1, 2024 12:48 2m 46s v4
v4
December 1, 2024 12:48 2m 46s
fix ScatterCache wrongly assuming the cache is already up to date
Status Checks #82: Commit 273d638 pushed by HungryProton
November 19, 2024 13:21 35s v4
v4
November 19, 2024 13:21 35s
performance fix, edge modifiers fix, missing texture fix
Status Checks #81: Commit c879eb2 pushed by HungryProton
November 18, 2024 21:46 2m 50s v4
v4
November 18, 2024 21:46 2m 50s
fixes #200
Status Checks #80: Commit 59147fc pushed by HungryProton
October 8, 2024 10:28 31s v4
v4
October 8, 2024 10:28 31s
the shader is now lazy loaded rather than preloaded so it doesn't loa…
Status Checks #79: Commit d931308 pushed by HungryProton
October 8, 2024 09:56 2m 48s v4
v4
October 8, 2024 09:56 2m 48s
fix regression on 4.3 beta 2
Status Checks #77: Commit 8e54b32 pushed by HungryProton
June 20, 2024 11:57 39s v4
v4
June 20, 2024 11:57 39s
Update domain.gd (#199)
Status Checks #76: Commit 81c02b5 pushed by HungryProton
June 6, 2024 12:51 38s v4
v4
June 6, 2024 12:51 38s
Fix an issue from #180
Status Checks #72: Commit c3301f5 pushed by HungryProton
May 9, 2024 21:19 30s v4
v4
May 9, 2024 21:19 30s
fix: use ResourceLoader to check if the cache exists
Status Checks #71: Commit e993808 pushed by HungryProton
May 9, 2024 21:15 40s v4
v4
May 9, 2024 21:15 40s
fix: create the default cache folder only inside the editor (#180)
Status Checks #70: Commit 73bc1bf pushed by HungryProton
May 9, 2024 14:44 36s v4
v4
May 9, 2024 14:44 36s
fix #196
Status Checks #69: Commit a996e95 pushed by HungryProton
May 8, 2024 20:42 29s v4
v4
May 8, 2024 20:42 29s
v4
May 8, 2024 20:23 37s
fixed backward compatibility with 4.1
Status Checks #67: Commit bebd3e9 pushed by HungryProton
April 29, 2024 17:48 32s v4
v4
April 29, 2024 17:48 32s
prevent a crash when trying to rebuild before the scatter node is ful…
Status Checks #66: Commit 953bbe7 pushed by HungryProton
April 29, 2024 15:24 32s v4
v4
April 29, 2024 15:24 32s
adds visibility layers to ScatterItem nodes, changes take effect upon…
Status Checks #65: Commit bc52faa pushed by HungryProton
April 29, 2024 15:16 39s v4
v4
April 29, 2024 15:16 39s
v4
April 7, 2024 20:39 35s
force physics helper to end the current job when removed from the tre…
Status Checks #63: Commit 6830796 pushed by HungryProton
April 7, 2024 15:56 3h 24m 33s v4
v4
April 7, 2024 15:56 3h 24m 33s
fix: avoid infinite loop in physics_helper when not in tree
Status Checks #62: Commit 06d9cae pushed by HungryProton
April 7, 2024 15:17 7h 3m 8s v4
v4
April 7, 2024 15:17 7h 3m 8s
test: add unit tests to ensure no leaks on scatter_util
Status Checks #61: Pull request #177 synchronize by florianvazelle
April 7, 2024 13:51 2h 29m 24s florianvazelle:add-gut
April 7, 2024 13:51 2h 29m 24s
test: add unit tests to ensure no leaks on scatter_util
Status Checks #59: Pull request #177 synchronize by florianvazelle
April 7, 2024 13:35 2h 44m 53s florianvazelle:add-gut
April 7, 2024 13:35 2h 44m 53s
fix: avoid infinite loop in physics_helper when not in tree
Status Checks #58: Pull request #191 opened by florianvazelle
April 7, 2024 13:19 8h 40m 29s florianvazelle:fix-187
April 7, 2024 13:19 8h 40m 29s
Fix issues with the preset popup, added confirmation popup before del…
Status Checks #57: Commit dad91b5 pushed by HungryProton
April 7, 2024 10:19 6h 0m 28s v4
v4
April 7, 2024 10:19 6h 0m 28s
Prevent infinite loop when duplicating a scatter node, fixes #186
Status Checks #56: Commit 7ae367f pushed by HungryProton
April 7, 2024 09:58 6h 0m 30s v4
v4
April 7, 2024 09:58 6h 0m 30s