A ray tracer is a method of drawing 3D images on the screen through the use of math. So after doing a computer graphics course I thought I would give a go at creating a Sphere
I have log how it changed over time below
- This version we have created the plane and sphere class
- created a window using a BufferedImage
- Created a vector3D class
- Created a camera class
- And go the outline of the shapes in a scene drawn
TO DO:
- Colour
- Shadows
- reflections
- refraction
- Colour has been added to shapes so we can tell them apart
TO DO:
- Shadows
- reflections
- refraction
- Added the first version of shadows
- Sphere renders the correct shadows
TO DO:
- Add shadow to plane