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@HbmMods HbmMods released this 12 Apr 15:42
· 3516 commits to master since this release

Added:
*Geyser structures
**Randomly generated structures with geyser blocks
*Water geyser block
**Randomly spawns a large fountain of water
*Poison geyser block
**Spawns a volley of agent orange clouds
*Vapor geyser
**Small steam clouds that heal the player
*Geothermal generator
**Will produce power when placed on top of a geyser block
**Also works with lava, but it randomly solidifies
*Mini RTG
**Small RTG without GUI
**Easier to relocate, no assembly necessary!
*Compressed stone
**Cheap, blast resistant block
*Added extended logging config option
**Things like grenades, missiles and nuclear explosions can now be logged
*Concrete brick variations
**Bricks can now be mossy, cracked and broken
**Structures will spawn with random brick types
*Lead apple
**Comes in three different strengths
**Extra crunchy
*Added hardcore taint config
*Config to make the nether permanently radioactive
**0.1 RAD/s by default
*Twinkie
**Ancient food, commonly found in abandoned structures

Changed:
*Alloy furnace is now called blast furnace
*Blast furnace texture updated
*Vault and blast doors can now be toggled via redstone
*Changed nuclear waste texture
*Updated base of centrifuge texture
*Vault door frames are now made from concrete
*The fallout effect is now slower but more accurate
*Concrete is now made with the chemical plant
*Common nuclear blocks like dead grass and trinitite will no longer tick
**Improves server performance, but they no longer create ambient radiation
**Crater radiation now relies on the RADs from the actual explosion and the sellafite
*Rebalanced assembler recipes to make e-presses more viable
*Updated locksmith table texture and recipe
*Removed broken lead box functionality
*Fixed ZOMG status messages being broadcast to all players
*Cosmetics are now permanently fixed to players, items are no longer necessary
*Removed player specific cloak items
*New texture and model for assembly machine
*Updated texture, model and animation for chemical plant
*Update slots now have a small info panel with information about accepted upgrades
*Changed texture of templates, the template folder and the folder GUI
*Updated electric pole texture
*Improved burner press texture
*Removed broken functionality from the FM blocks
*Templates will now show their recipe type when LSHIFT is held
*Changed deco block texture
*Reinforced lamp texture is now brighter

Fixed:
*Fixed 20 gauge slug box giving flechettes instead
*Fixed quad shell recipe using mostly old 12 gauge shells
*Fixed thorium fuel rods not depleting in small reactor
*Fixed dynospheres not properly charging
*Fixed uranium block being uncraftable
*Fixed locked containers being accessible via hopper IO system
*Fixed T45 having no rad resistance