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Adds the easy Quick Put Away (QPA) cheat #3268
Adds the easy Quick Put Away (QPA) cheat #3268
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glitched damage value of the quick put away glitch
@@ -1235,6 +1235,8 @@ void DrawCheatsMenu() { | |||
UIWidgets::Tooltip("Makes every tunic have the effects of every other tunic"); | |||
UIWidgets::PaddedEnhancementCheckbox("Easy ISG", "gEzISG", true, false); | |||
UIWidgets::Tooltip("Passive Infinite Sword Glitch\nIt makes your sword's swing effect and hitbox stay active indefinitely"); | |||
UIWidgets::PaddedEnhancementCheckbox("Easy QPA", "gEzQPA", true, false); |
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I think we'll rename this along with other cheats at some point, but we can do that all at once, at least for now this is consistent with EzISG
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sounds good
So, when I initially tested this, I just tested it on the torches outside of shadow temple and it worked great. I don't remember if I tested on any other typical qpa interactions -- I may have just assumed if one qpa interaction worked, then they all should. |
After further investigation and testing, it appears that the "vanilla" behavior is that red ice walls and rocks and that breakable wall in shadow temple are not affected by qpa, even with the blue fire arrows enhancement (and the breakable wall in shadow temple isn't affected by blue fire arrows either) |
Adds the easy Quick Put Away (QPA) cheat that gives your melee weapon the glitched damage value of the QPA glitch
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