Let's get it
Decisions regarding game-logic and -mechanics:
- Gravity or suspended blocks. Suspended. Easier and how it is in the classic version.
- Random piece-queue generator.
- Board- and piece-data representation. (2d Array of board (int 0 for bg, 1-7 for pieces), pieces as chars 'I', 'J', 'L', 'O', 'S', 'Z', 'T')
- Represent pieces by single array with coordinates(tuples) from board.
- Board size in blocks. Standard is 10x20, with an extra four blocks height to allow for blocs to spawn.
- Game mode.