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KGVibratingView

Carthage Compatible Swift3 Compatible CocoaPods

KGVibratingView enable custom vibrating action on the iOS View elements

Installation

Cocoapods

Install Cocoapods if need be.

$ gem install cocoapods

Add KGVibratingView in your Podfile.

use_frameworks!

pod 'KGVibratingView'

Then, run the following command.

$ pod install

Carthage

Install Carthage if need be.

$ brew update
$ brew install carthage

Add KGVibratingView in your Cartfile.

github "Gypsyan/KGVibratingView"

Run carthage to build the framework and drag the built KGVibratingView.framework into your Xcode project.

Usage

To use KGVibratingView add the startShakingWith() method to the UIView element.

@IBAction func touched(_ sender: UIButton) {
       sender.startShakingWith(direction: .Vertical_Top, numberOfTimes: 140, totalDuration: 5, completion: nil)

   }

You can select multiple options in the startShakingWith method.

  • direction
  • numberOfTimes
  • totalDuration

Inspired from this https://github.com/haaakon/SingleLineShakeAnimation

License

Copyright 2016-17 Ananth.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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Vibrating action on the iOS View elements

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