KGVibratingView
enable custom vibrating action on the iOS View elements
Install Cocoapods if need be.
$ gem install cocoapods
Add KGVibratingView
in your Podfile
.
use_frameworks!
pod 'KGVibratingView'
Then, run the following command.
$ pod install
Install Carthage if need be.
$ brew update
$ brew install carthage
Add KGVibratingView
in your Cartfile
.
github "Gypsyan/KGVibratingView"
Run carthage
to build the framework and drag the built KGVibratingView.framework
into your Xcode project.
To use KGVibratingView
add the startShakingWith()
method to the UIView
element.
@IBAction func touched(_ sender: UIButton) {
sender.startShakingWith(direction: .Vertical_Top, numberOfTimes: 140, totalDuration: 5, completion: nil)
}
You can select multiple options in the startShakingWith
method.
- direction
- numberOfTimes
- totalDuration
Inspired from this https://github.com/haaakon/SingleLineShakeAnimation
Copyright 2016-17 Ananth.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.