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Crafting Component Refactor #2652
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screret
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Dec 30, 2024
docs/content/Modpacks/Other-Topics/Modifying-Crafting-Components.md
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src/main/java/com/gregtechceu/gtceu/integration/kjs/GregTechKubeJSPlugin.java
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What
Refactor of the
CraftingComponent
class for better usability in addons and kubeImplementation Details
Fixed CraftingComponents to only allow
TagKey<Item>
s,ItemStack
s orMaterialEntries
for each entry in the tier list, capped the list toGTValues.V.length
and forced fallbacks when making a new crafting component(wasn't strictly needed beforehand)Also reworked and added more helper methods for KubeJS to edit and make more crafting components/fallbacks/entries in a clearer manner.
Outcome
Adding or modifying recipe components should be simpler now
Potential Compatibility Issues
Kube scripts will have to update is they use or make crafting components for recipes, class path changing as well occurred.