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GreenComfyTea authored Apr 25, 2024
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* **[Nexus Mods](https://nexusmods.com/residentevil7/mods/133)**

# Requirements
1. [REFramework](https://nexusmods.com/residentevil7/mods/80) ([Nightly](https://github.com/praydog/REFramework-nightly/releases) v1.5.4+);
2. [REFramework Direct2D](https://nexusmods.com/residentevil7/mods/131) (v1.0.1+).
1. **[REFramework](https://nexusmods.com/residentevil7/mods/80) (**[Nightly](https://github.com/praydog/REFramework-nightly/releases)** v1.5.4+);
2. **[REFramework Direct2D](https://nexusmods.com/residentevil7/mods/131)** (v1.0.1+).

# How to install:
1. Install [REFramework](https://nexusmods.com/residentevil7/mods/80);
2. (Optionally) Install [REFramework Direct2D](https://nexusmods.com/residentevil7/mods/131);
1. Install **[REFramework](https://github.com/praydog/REFramework-nightly/releases)**;
2. (Optionally) Install **[REFramework Direct2D](https://nexusmods.com/residentevil7/mods/131)**;
>**:pushpin: Windows:** Works normally.
>**:pushpin: Linux:** Latest Experimental Proton seems to have it working normally as well (https://github.com/cursey/reframework-d2d/issues/5).
>**:pushpin: Linux:** Latest Experimental Proton seems to have it working normally as well (**https://github.com/cursey/reframework-d2d/issues/5**).
>**:pushpin: Steam Deck:** I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information ([REFramework](https://nexusmods.com/residentevil7/mods/80), [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)).
>**:pushpin: Steam Deck:** I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information (**[REFramework](https://nexusmods.com/residentevil7/mods/80)**, **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)**).
3. Download the mod:
* Official release can be downloaded from [Nexus Mods](https://nexusmods.com/residentevil7/mods/133);
* Nightly builds are available in [this repo](https://github.com/GreenComfyTea/RE7-Health-Bars) and can contain broken functionality, debugging info on screen, bugs and might require the latest [nightly build](https://github.com/praydog/REFramework-nightly/releases) of [REFramework](https://nexusmods.com/residentevil7/mods/80). Use with caution!
* Official release can be downloaded from **[Nexus Mods](https://nexusmods.com/residentevil7/mods/133)**;
* Nightly builds are available in **[this repo](https://github.com/GreenComfyTea/RE7-Health-Bars)** and can contain broken functionality, debugging info on screen, bugs and might require the latest **[nightly build](https://github.com/praydog/REFramework-nightly/releases)** of **[REFramework](https://nexusmods.com/residentevil7/mods/80)**. Use with caution!
4. Extract the mod from the archive and place it in Resident Evil 7 folder.

# How to compile?
**Prerequisites:**
+ [lua-amalg](https://github.com/siffiejoe/lua-amalg)
+ [Lua 5.4+](https://www.lua.org/)
+ **[lua-amalg](https://github.com/siffiejoe/lua-amalg)**;
+ **[Lua 5.4+](https://www.lua.org/)**.

**Compilation command (replace the paths to `lua54.exe`, `amalg.lua` to yours, run it inside `autorun` folder with `cmd`):**

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