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Deprecate windows mingw gcc compiler in documentation #744
Deprecate windows mingw gcc compiler in documentation #744
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@@ -71,7 +71,7 @@ There are three main ways to install on Windows. | |||
The recommended way is to use Linux subsystems for Windows (see <https://docs.microsoft.com/en-us/windows/wsl/install-win10>). | |||
In this case, start Linux in the Windows terminal and follow the Linux installation description. | |||
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If you want to have a native installation, the two main options are using MinGW or Visual Studio. | |||
If you want to have a native installation, the two main options are using Visual Studio and MinGW. Note that the use of MinGW to compile the world builder is currently not supported (see https://github.com/GeodynamicWorldBuilder/WorldBuilder/issues/743 for more info). |
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I would remove mingw support, honestly. You have WSL and VS as two options on windows.
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yes, that might be better. I don't think it is worth spending more time on fixing this in the future.
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just my thoughts on this coming from deal.II:
- there were no users of it or at least we didn't hear form anyone over the years
- mingw has/had the tendency to ship broken features
- WSL is surprisingly good and I don't see a reason to use mingw
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Thanks, those are good arguments. I have now just removed MinGW support for the world builder.
Update manual to deprecated Windows MinGW support for now as suggested in #743.