Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Deprecate windows mingw gcc compiler in documentation #744

Merged

Conversation

MFraters
Copy link
Member

Update manual to deprecated Windows MinGW support for now as suggested in #743.

Copy link

github-actions bot commented Jul 28, 2024

Benchmark Main Feature Difference (99.9% CI)
Slab interpolation simple none 0.990 ± 0.004 (s=474) 0.990 ± 0.004 (s=438) -0.1% .. +0.1%
Slab interpolation curved simple none 0.994 ± 0.005 (s=453) 0.994 ± 0.005 (s=455) -0.1% .. +0.1%
Spherical slab interpolation simple none 1.158 ± 0.006 (s=374) 1.158 ± 0.007 (s=406) -0.2% .. +0.1%
Slab interpolation simple curved CMS 1.032 ± 0.005 (s=426) 1.031 ± 0.003 (s=449) -0.1% .. +0.0%
Spherical slab interpolation simple CMS 1.568 ± 0.012 (s=292) 1.566 ± 0.010 (s=285) -0.3% .. +0.1%
Spherical fault interpolation simple none 1.163 ± 0.006 (s=381) 1.163 ± 0.007 (s=395) -0.1% .. +0.1%
Cartesian min max surface 2.358 ± 0.028 (s=185) 2.357 ± 0.025 (s=199) -0.4% .. +0.3%
Spherical min max surface 7.036 ± 0.057 (s=68) 7.019 ± 0.031 (s=63) -0.6% .. +0.1%

@@ -71,7 +71,7 @@ There are three main ways to install on Windows.
The recommended way is to use Linux subsystems for Windows (see <https://docs.microsoft.com/en-us/windows/wsl/install-win10>).
In this case, start Linux in the Windows terminal and follow the Linux installation description.

If you want to have a native installation, the two main options are using MinGW or Visual Studio.
If you want to have a native installation, the two main options are using Visual Studio and MinGW. Note that the use of MinGW to compile the world builder is currently not supported (see https://github.com/GeodynamicWorldBuilder/WorldBuilder/issues/743 for more info).
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I would remove mingw support, honestly. You have WSL and VS as two options on windows.

Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

yes, that might be better. I don't think it is worth spending more time on fixing this in the future.

Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

just my thoughts on this coming from deal.II:

  • there were no users of it or at least we didn't hear form anyone over the years
  • mingw has/had the tendency to ship broken features
  • WSL is surprisingly good and I don't see a reason to use mingw

Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Thanks, those are good arguments. I have now just removed MinGW support for the world builder.

@MFraters MFraters added the ready to merge Pull request is ready to merge. May be waiting for tests to complete or other reviews. label Aug 1, 2024
@MFraters MFraters merged commit a981d36 into GeodynamicWorldBuilder:main Aug 1, 2024
38 of 40 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
ready to merge Pull request is ready to merge. May be waiting for tests to complete or other reviews.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants