-
This only started after today's update. Looks like monitor script is failing on port 2457 query, which reboots server. You can see from the log file timestamps the frequency of it. I started playing today after 21:00UTC and experienced the disconnects from the reboots. Included below is output of one of the log files. At this time I disabled the monitor script in crontab, and no issues seen while playing. Any suggestions for a fix would be appreciated. -rw-rw-r-- 1 vhserver vhserver 4811 Feb 26 09:30 vhserver-script-2021-02-26-09:30:01.log |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 3 replies
-
this sounds like the same issue I'm seeing (#3327), just with more specific info than I provided :-) I'm disabling my monitor cronjob for now. There was a patch today that changed how dedicated servers work, namely "disconnecting" them from a Steam system, which I bet is related to the port. I'm also seeing that in the Steam client Servers list, where I added my server, it's not showing up during list refreshes now. Guessing if you set public to 0 it doesn't open the query port, which would otherwise be used to communicate to Steam that the server exists/is running, so the monitor check fails because it thinks it's needed? |
Beta Was this translation helpful? Give feedback.
this sounds like the same issue I'm seeing (#3327), just with more specific info than I provided :-)
I'm disabling my monitor cronjob for now. There was a patch today that changed how dedicated servers work, namely "disconnecting" them from a Steam system, which I bet is related to the port. I'm also seeing that in the Steam client Servers list, where I added my server, it's not showing up during list refreshes now. Guessing if you set public to 0 it doesn't open the query port, which would otherwise be used to communicate to Steam that the server exists/is running, so the monitor check fails because it thinks it's needed?