"Gal Mun-Gral" is the Old Chinese pronunciation of my name
- GPU path rendering based on root finding
- A simple ray-traced illustration of the Mercator projection
- A simple DEM hillshade renderer
- Real-time GPU recursive ray tracing
- Real-time FDM solver and volume ray casting
- An esoteric programming language based on Classical Chinese
- 2D FDM solver visualization (three.js)
- A basic Tripos Mol2 renderer (three.js)
Title | Authors | Year | Link |
---|---|---|---|
High-Performance Polynomial Root Finding for Graphics | Cem Yuksel | 2022 | https://doi.org/10.1145/3543865 |
Differentiable vector graphics rasterization for editing and learning | Tzu-Mao Li, Michal Lukáč, Michaël Gharbi, and Jonathan Ragan-Kelley | 2020 | https://dl.acm.org/doi/10.1145/3414685.3417871 |
Massively-parallel vector graphics | Francisco Ganacim, Rodolfo S. Lima, Luiz Henrique de Figueiredo, and Diego Nehab. | 2014 | https://dl.acm.org/doi/10.1145/2661229.2661274 |
GPU-accelerated path rendering | Mark J. Kilgard and Jeff Bolz | 2012 | https://dl.acm.org/doi/10.1145/2366145.2366191 |
Random-access rendering of general vector graphics | Diego Nehab and Hugues Hoppe | 2008 | https://dl.acm.org/doi/10.1145/1409060.1409088 |
Resolution independent rendering of deformable vector objects using graphics hardware | Yoshiyuki Kokojima, Kaoru Sugita, Takahiro Saito, and Takashi Takemoto | 2006 | https://dl.acm.org/doi/10.1145/1179849.1179997 |
Resolution independent curve rendering using programmable graphics hardware | Charles Loop and Jim Blinn | 2005 | https://dl.acm.org/doi/10.1145/1073204.1073303 |
Compositing Digital Images | Thomas Porter and Tom Duff | 1984 | https://dl.acm.org/doi/10.1145/964965.808606 |
A device independent graphics imaging model for use with raster devices | John Warnock and Douglas K. Wyatt | 1982 | https://dl.acm.org/doi/10.1145/800064.801297 |
Half-tone perspective drawings by computer | Chris Wylie, Gordon Romney, David Evans, and Alan Erdahl | 1967 | https://dl.acm.org/doi/10.1145/1465611.1465619 |