Fix wireless EU voiding in multiplayer for non-network owners #3310
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Fixes an unknown amount of issues with the wireless energy net voiding for machines placed by players other than the network owner in a multiplayer server. Confirmed to happen with EOHs as seen in the issue below, but I suspect this could happen in other places as well. This code is convoluted and not very well done imo, relying on two systems currently, and this is something I hope to improve with a refactor after 2.7 stable. But hopefully this fixes some more of the current issues affecting players.
Closes GTNewHorizons/GT-New-Horizons-Modpack#17485
Related to #3078