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Default Event Handlers

Thomaltarix edited this page Nov 3, 2024 · 1 revision

Here's a list of all default systems and what do they do:

DrawHitBoxes:

  • Uses the graphical library to draw hitboxes

FullScreen:

  • Change the window to fullscreen or windowed

MoveEntity:

  • Send the packets to the server to move entities

Play Music:

  • Uses the graphical library to play a music

Play Sounds:

  • Uses the graphical library to play a sound

Shaders:

  • Set or change shaders when pressing some inputs

Update Camera:

  • Update the camera positions when the player moves in 3d

Update Consumption:

  • Update the text of the consumption when called

Update HitBox:

  • Updates the HitBoxes when the entities moves

Update ShaderInfo:

  • Update the shader info text when called