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Default Event Handlers
Thomaltarix edited this page Nov 3, 2024
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1 revision
DrawHitBoxes:
- Uses the graphical library to draw hitboxes
FullScreen:
- Change the window to fullscreen or windowed
MoveEntity:
- Send the packets to the server to move entities
Play Music:
- Uses the graphical library to play a music
Play Sounds:
- Uses the graphical library to play a sound
Shaders:
- Set or change shaders when pressing some inputs
Update Camera:
- Update the camera positions when the player moves in 3d
Update Consumption:
- Update the text of the consumption when called
Update HitBox:
- Updates the HitBoxes when the entities moves
Update ShaderInfo:
- Update the shader info text when called