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0.9.3.0 - Physical Props moved to FreeIva

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@JonnyOThan JonnyOThan released this 20 Apr 01:06
· 35 commits to master since this release

This mod is still in very early development. The primary focus is on flying a ship in IVA and moving around in EVA. As such no other scenes are supported: map mode, VAB, any kind of UI interaction, etc. Keeping that in mind, you are welcome to try it out and report any issues or feedback.

Please join the discord for updates and discussion: https://discord.gg/vBDzZAq3AF

Installation Guide (Start Here): https://github.com/JonnyOThan/Kerbal-VR/wiki/Installation-Guide

How to fly: https://github.com/JonnyOThan/Kerbal-VR/wiki/User-Guide

Notable Changes

  • Physical prop modules have been moved to FreeIva. KerbalVR now requires FreeIva version 0.2.13.0 or later.

Bugs Fixed

  • Duplicate experiment data is now automatically dumped when boarding a pod from EVA. This fixes an issue where the kerbal would get flung off into space.
  • Added a disableTwist optional patch. This removes the ability to twist the flightstick (for people that have rudder pedals etc)
  • Swapping kerbals is more reliable and no longer exits to the flight camera
  • Added support for ASET switch_b_button props (used in SOCK)
  • Better Vive controls

Known Issues

  • #145 PAW does not update or display properly when the game does not have focus