SharpPluginLoader 0.0.7
This is mostly a stability release with improvements in regards to DirectX hooking, which now does not use a dummy swapchain approach anymore, and thus shouldn't conflict with other overlays as much.
New APIs:
- Custom DTI registration
- Creating custom FSM conditions
- Action cloner implementation: allows creating new actions for monsters (see examples)
Small changes:
Monster.GetAllMonsters
is now cached and returnsMonster[]
instead ofIEnumerable<Monster>
- Fonts are not rebuilt when quitting to title (fixes a crash)
- Various documentation improvements
Full Changelog: 0.0.6...0.0.7