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How to Use FWLib ================ 1. Add the FWLib.xcodeproj to your project 2. Add these build properties to deal with the categories properly OTHER_LDFLAGS = -ObjC -force_load $TARGET_BUILD_DIR/libFWLib.a 3. To find headers do one one of the following - a) In XCode Preferences, create a Sources directory called "FWLIB" that points to your FWLib source tree and add this path to the build: USER_HEADER_SEARCH_PATHS = $(FWLIB)/** b) Add the library as a submodule USER_HEADER_SEARCH_PATHS = $(PROJECT_DIR)/lib/FWLib/** 4. Caveats: Any file that JUST has categories in it will get stripped, I though force_load would fix this, but apparently not. The workaround is to define a throw away class in each "category" file. This is done with a macro, for example: FORCE_LINKER_TO_FIND_CATEGORY(NSManagedObjectContextExtensions); Unanswered Questions
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an Objective-C library for iPhone developers
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