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[OoT] Refactor scene_table_c.py #272

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Apr 22, 2024
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2 changes: 1 addition & 1 deletion fast64_internal/oot/oot_level_classes.py
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,7 @@ def __init__(self):

class OOTScene(OOTCommonCommands):
def __init__(self, name, model):
self.name = toAlnum(name)
self.name: str = toAlnum(name)
self.write_dummy_room_list = False
self.rooms = {}
self.transitionActorList = set()
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3 changes: 2 additions & 1 deletion fast64_internal/oot/oot_utility.py
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
from mathutils import Vector
from bpy.types import Object
from bpy.utils import register_class, unregister_class
from typing import Callable
from typing import Callable, Optional
from .oot_constants import ootSceneIDToName

from ..utility import (
Expand Down Expand Up @@ -214,6 +214,7 @@ def __init__(self, isCustomExport, exportPath, customSubPath, name):
self.exportPath = exportPath
self.customSubPath = customSubPath
self.name = name
self.option: Optional[str] = None


class OOTObjectCategorizer:
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