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[Debugger] Fully disable debugger in release builds by default #272

[Debugger] Fully disable debugger in release builds by default

[Debugger] Fully disable debugger in release builds by default #272

Triggered via push November 28, 2024 17:19
Status Failure
Total duration 1h 18m 42s
Artifacts 8

runner.yml

on: push
πŸ“Š Static checks  /  Code style, file formatting, and docs
28s
πŸ“Š Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
10m 47s
🍏 iOS / Template (target=template_release)
Matrix: πŸ€– Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
πŸͺ² Godot CPP  /  Build and test Godot CPP
8m 20s
πŸͺ² Godot CPP / Build and test Godot CPP
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Annotations

6 errors
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release, tests=yes)
Process completed with exit code 2.
πŸ€– Android / Template arm32 (target=template_release, arch=arm32)
Process completed with exit code 2.
πŸ€– Android / Template arm64 (target=template_release, arch=arm64)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.

Artifacts

Produced during runtime
Name Size
android-editor
231 MB
godot-api-dump
421 KB
linux-editor-mono
77 MB
linux-template-minimal
17 MB
linux-template-mono
31.6 MB
macos-editor
104 MB
windows-editor
65.2 MB
windows-template
31.3 MB