-
Notifications
You must be signed in to change notification settings - Fork 36
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
PNG Textures do not work #395
Comments
see: #316 (comment) error: dotnet/runtime#55866 newest issue (6 days ago): SixLabors/ImageSharp#1879 conclusion: not our depeartement, waiting for a new version |
TODO:
|
or provide test data, please. Edit: Does not work, needs re-writing of FontImp in order to work properly. New API. |
Blender file: Fusee file: |
Action: Wait for next Pre-Release containing the PNG fix and adjust FUSEE to breaking API changes. |
Should be fixed with #466 |
Fixed |
PNG Textures have different effects when used as albedo color input. Sometimes they result in a bluish albedo with otherwise correct lighting calculation, sometimes they result in bright white.
The text was updated successfully, but these errors were encountered: