Skip to content

Commit

Permalink
Prepare monsters to work on change target strategy
Browse files Browse the repository at this point in the history
change target strategy changing in next commit values added in files are
based on leaked files
  • Loading branch information
peonso committed Sep 1, 2016
1 parent 8d5e433 commit 5abc8c5
Show file tree
Hide file tree
Showing 154 changed files with 558 additions and 463 deletions.
1 change: 1 addition & 0 deletions data/monster/amazon.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="110" max="110"/>
<look type="137" head="113" body="120" legs="95" feet="115" corpse="3065"/>
<targetchange interval="1000" chance="50"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/ancient scarab.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="1000" max="1000"/>
<look type="79" corpse="3004"/>
<targetchange interval="1000" chance="5"/>
<targetstrategies nearest="70" health="20" damage="0" random="10"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/assassin.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="175" max="175"/>
<look type="129" head="95" body="95" legs="95" feet="95" corpse="3128"/>
<targetchange interval="1000" chance="5"/>
<targetstrategies nearest="70" health="20" damage="10" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/badger.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="23" max="23"/>
<look type="105" corpse="3043"/>
<targetchange interval="1000" chance="0"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/bandit.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="245" max="245"/>
<look type="129" head="58" body="40" legs="24" feet="95" corpse="3128"/>
<targetchange interval="1000" chance="50"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/banshee.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="1000" max="1000"/>
<look type="78" corpse="2998"/>
<targetchange interval="1000" chance="3"/>
<targetstrategies nearest="80" health="10" damage="10" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/bat.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="30" max="30"/>
<look type="122" corpse="4298"/>
<targetchange interval="1000" chance="0"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/bear.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="80" max="80"/>
<look type="16" corpse="2849"/>
<targetchange interval="1000" chance="0"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/behemoth.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="4000" max="4000"/>
<look type="55" corpse="2931"/>
<targetchange interval="1000" chance="5"/>
<targetstrategies nearest="70" health="0" damage="30" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/beholder.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="260" max="260"/>
<look type="17" corpse="2908"/>
<targetchange interval="1000" chance="50"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/black knight.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="1800" max="1800"/>
<look type="131" head="95" body="95" legs="95" feet="95" corpse="3128"/>
<targetchange interval="1000" chance="3"/>
<targetstrategies nearest="80" health="10" damage="10" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/black sheep.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="20" max="20"/>
<look type="13" corpse="2914"/>
<targetchange interval="1000" chance="0"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="0"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/blue djinn.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="330" max="330"/>
<look type="80" corpse="3001"/>
<targetchange interval="1000" chance="0"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/bonebeast.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="515" max="515"/>
<look type="101" corpse="3031"/>
<targetchange interval="1000" chance="20"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
1 change: 1 addition & 0 deletions data/monster/bosses/ashmunrah.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="5000" max="5000"/>
<look type="87" corpse="3016"/>
<targetchange interval="1000" chance="5"/>
<targetstrategies nearest="70" health="0" damage="30" random="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
Expand Down
62 changes: 31 additions & 31 deletions data/monster/bosses/deathslicer.xml
Original file line number Diff line number Diff line change
@@ -1,38 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="deathslicer" nameDescription="a deathslicer" race="undead" experience="320" speed="190" manacost="0">
<health now="2000" max="2000"/>
<look type="102" corpse="2376"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="20"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-100" max="-300"/>
<attack name="energy" interval="2000" chance="25" radius="3" target="0" min="-150" max="-250">
<attribute key="areaEffect" value="yellowspark"/>
</attack>
</attacks>
<defenses armor="199" defense="199"/>
<elements>
<health now="2000" max="2000"/>
<look type="102" corpse="2376"/>
<targetchange interval="1000" chance="0"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="20"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-100" max="-300"/>
<attack name="energy" interval="2000" chance="25" radius="3" target="0" min="-150" max="-250">
<attribute key="areaEffect" value="yellowspark"/>
</attack>
</attacks>
<defenses armor="199" defense="199"/>
<elements>
<element physicalPercent="100"/><element deathPercent="100"/>
<element energyPercent="100"/>
<element earthPercent="100"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<immunities>
<immunity lifedrain="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
</monster>
104 changes: 52 additions & 52 deletions data/monster/bosses/demodras.xml
Original file line number Diff line number Diff line change
@@ -1,59 +1,59 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demodras" nameDescription="Demodras" race="blood" experience="3100" speed="230" manacost="0">
<health now="2200" max="2200"/>
<look type="204" head="20" body="30" legs="40" feet="50" corpse="2881"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="300"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-160" max="-600"/>
<attack name="fire" interval="3000" chance="20" range="7" radius="4" target="1" min="-250" max="-350">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="2000" chance="10" range="7" radius="6" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="fire" interval="4000" chance="20" length="8" spread="3" min="-250" max="-550">
<attribute key="areaEffect" value="firearea"/>
</attack>
</attacks>
<defenses armor="35" defense="25">
<defense name="healing" interval="2000" chance="25" min="400" max="700">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<health now="2200" max="2200"/>
<look type="204" corpse="2881"/>
<targetchange interval="1000" chance="5"/>
<targetstrategies nearest="70" health="10" damage="10" random="10"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="300"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-160" max="-600"/>
<attack name="fire" interval="3000" chance="20" range="7" radius="4" target="1" min="-250" max="-350">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="2000" chance="10" range="7" radius="6" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="fire" interval="4000" chance="20" length="8" spread="3" min="-250" max="-550">
<attribute key="areaEffect" value="firearea"/>
</attack>
</attacks>
<defenses armor="35" defense="25">
<defense name="healing" interval="2000" chance="25" min="400" max="700">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="100"/>
<element earthPercent="100"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="dragon" interval="2000" chance="17" max="2"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="ZCHHHHH" yell="1"/>
<voice sentence="I WILL SET THE WORLD IN FIRE!" yell="1"/>
<voice sentence="I WILL PROTECT MY BROOD!" yell="1"/>
</voices>
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="dragon" interval="2000" chance="17" max="2"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="ZCHHHHH" yell="1"/>
<voice sentence="I WILL SET THE WORLD IN FIRE!" yell="1"/>
<voice sentence="I WILL PROTECT MY BROOD!" yell="1"/>
</voices>
<loot>
<item id="2148" countmax="98" chance1="100000" chancemax="6000"/><!-- gold -->
<item id="2148" countmax="99" chance1="100000" chancemax="6000"/><!-- gold -->
Expand All @@ -80,5 +80,5 @@
<item id="2528" chance="600"/><!-- tower shield -->
</inside>
</item>
</loot>
</loot>
</monster>
1 change: 1 addition & 0 deletions data/monster/bosses/demongoblin.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
<health now="50" max="50"/>
<look type="35" corpse="2940"/>
<targetchange interval="1000" chance="0"/>
<targetstrategies nearest="100" health="0" damage="0" random="0"/>
<flags>
<flag attackable="1"/>
<flag hostile="1"/>
Expand Down
3 changes: 2 additions & 1 deletion data/monster/bosses/dharalion.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,8 @@
<monster name="Dharalion" nameDescription="Dharalion" race="blood" experience="1200" speed="240" manacost="0">
<health now="1200" max="1200"/>
<look type="203" corpse="2979"/>
<targetchange interval="1000" chance="8"/>
<targetchange interval="1000" chance="7"/>
<targetstrategies nearest="10" health="10" damage="20" random="60"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
Expand Down
3 changes: 2 additions & 1 deletion data/monster/bosses/dipthrah.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,8 @@
<monster name="Dipthrah" nameDescription="Dipthrah" race="undead" experience="2900" speed="320" manacost="0">
<health now="4200" max="4200"/>
<look type="87" corpse="3034"/>
<targetchange interval="5000" chance="5"/>
<targetchange interval="1000" chance="5"/>
<targetstrategies nearest="70" health="0" damage="30" random="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
Expand Down
4 changes: 2 additions & 2 deletions data/monster/bosses/fernfang.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2,8 +2,8 @@
<monster name="Fernfang" nameDescription="Fernfang" race="blood" experience="600" speed="240" manacost="0">
<health now="400" max="400"/>
<look type="57" corpse="3128"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<targetchange interval="1000" chance="7"/>
<targetstrategies nearest="70" health="10" damage="50" random="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
Expand Down
Loading

0 comments on commit 5abc8c5

Please sign in to comment.