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Stable Build 5184

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@0x0ade-bot 0x0ade-bot released this 14 Dec 20:36

New features for everyone:

  • Add separate settings for different categories of effects controlled by photosensitive mode. Vanilla effects and anything that uses the vanilla code will be controlled by these settings. Code modders adding custom effects controlled by photosensitive mode can check the new properties in CoreModuleSettings (AllowDistort etc.) instead of checking photosensitive mode directly to benefit from the categorization.

New features for mappers:

  • Allow customizing mountain marker texture (via MarkerTexture meta option under Mountain).

New features for code modders:

  • Add session sliders (named float values analogous to flags or counters).
  • Add SettingInGameDisableAttribute, which allows disabling the editability of a setting in either of the Mod Options menus.

Tweaks:

  • Sort mods alphabetically by default in Mod Options instead of using load order. The order can still be manually overridden using modoptionsorder.txt.
  • Show (but disable editing of) text input settings in the in-game Mod Options menu.
  • Disable number input settings in the in-game Mod Options menu (they would previously crash when trying to edit them).

Bugfixes:

  • Fix Lua memory leak.
  • Fix beta builds being labeled as coming from GitHub instead of Azure.