Simple Tool to create seamless PBR Texturesets (especially Ground Textures) from Photographs in bulk.
A pre-compiled jar program of BULK Texture Creator can be Downloaded from here:
Once started the Program should look like this:
You can now select a picture from your input folder.
BULK will then select every picture in that folder.
Once you hit the Create
Button BULK will then start to create an albedo, normal and roughness map
for every picture in that folder and store the output Textures in a Folder Output
.
You need to have Java installed on your Computer.
If you dont have it already get it from here.
BULK will try to load the File Texture.conf
when the program starts and will create it if it doesnt exist already.
The default config looks like this:
Size:
1024
Strength:
0.9
Divisor:
4
Size: the target resolution of the texture set.
Strength: when making tileable how soft is the bending. Where 1.0 is hard and 0.0 is soft.
Divisor: used to downsample the Normal map for smoother results. Where 1 very sharp and 5 very blury
Here is an Example:
First of all the Input Picture:
From that BULK will create a seamless albedo map in the resolution you have specified:
Bulk will then downsample the Texture by the Divisor you have specified and will calculate a normal map:
Bulk will also provide a basic roughness map for the texture:
You can find a couple of example Results here
This project is licensed under the GNU General Public License v3.0 - see the LICENSE file for details