Add a Vulkan layer for injecting SPIR-V -> SPIR-T -> SPIR-V into any Vulkan users. #53
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vector
aka [WIP] Introduce vectors as "native" SPIR-T types. #52Behavior is kind of arbitrary right now (mostly a demo), and ergonomics are lacking.
The main goal will be to run the full Vulkan CTS ("Conformance Test Suite") with it enabled.
Both of these should work (where
vkapp
is e.g.vkcube
) on Linux:VK_LAYER_PATH=$PWD/vk-layer/manifests/target_debug_lib.so VK_LOADER_LAYERS_ENABLE=VK_LAYER_SPIRT_shaders vkapp
cargo build -p spirt-vk-layer --target=i686-unknown-linux-gnu VK_LAYER_PATH=$PWD/vk-layer/manifests/target_i686-unknown-linux-gnu_debug_lib.so VK_LOADER_LAYERS_ENABLE=VK_LAYER_SPIRT_shaders vkapp32
On Linux/Mesa, by setting
MESA_LOADER_DRIVER_OVERRIDE=zink
as well, it ends up affecting OpenGL too: