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update
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Apollyonn committed Sep 5, 2018
1 parent 7e0a180 commit 66555e7
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Showing 3 changed files with 15 additions and 7 deletions.
1 change: 1 addition & 0 deletions ElvUI/modules/skins/blizzard/tradeskill.lua
Original file line number Diff line number Diff line change
Expand Up @@ -61,6 +61,7 @@ local function LoadSkin()
S:HandleEditBox(TradeSkillFrameEditBox);

TradeSkillExpandButtonFrame:StripTextures();
TradeSkillExpandButtonFrame:Point("TOPLEFT", 8, -71)

TradeSkillCollapseAllButton:SetNormalTexture("Interface\\AddOns\\ElvUI\\media\\textures\\PlusMinusButton")
TradeSkillCollapseAllButton.SetNormalTexture = E.noop
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2 changes: 2 additions & 0 deletions ElvUI/modules/skins/blizzard/worldmap.lua
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@ local function LoadSkin()
WorldMapQuestDetailScrollFrame:CreateBackdrop("Transparent")
WorldMapQuestDetailScrollFrame.backdrop:Point("TOPLEFT", 24, 2)
WorldMapQuestDetailScrollFrame.backdrop:Point("BOTTOMRIGHT", 23, -4)
WorldMapQuestDetailScrollFrame:SetHitRectInsets(24, -23, 0, -2)
WorldMapQuestDetailScrollFrame.backdrop:SetFrameLevel(WorldMapQuestDetailScrollFrame:GetFrameLevel())

WorldMapQuestDetailScrollChildFrame:SetScale(1)
Expand All @@ -31,6 +32,7 @@ local function LoadSkin()
WorldMapQuestRewardScrollFrame:CreateBackdrop("Transparent")
WorldMapQuestRewardScrollFrame.backdrop:Point("TOPLEFT", 20, 2)
WorldMapQuestRewardScrollFrame.backdrop:Point("BOTTOMRIGHT", 22, -4)
WorldMapQuestRewardScrollFrame:SetHitRectInsets(20, -22, 0, -2)
WorldMapQuestRewardScrollFrame.backdrop:SetFrameLevel(WorldMapQuestRewardScrollFrame:GetFrameLevel())

WorldMapQuestRewardScrollChildFrame:SetScale(1)
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19 changes: 12 additions & 7 deletions ElvUI_Config/actionbars.lua
Original file line number Diff line number Diff line change
Expand Up @@ -266,15 +266,20 @@ local function BuildABConfig()
func = function() E:CopyTable(E.db.actionbar["barTotem"], P.actionbar["barTotem"]); E:ResetMovers(TUTORIAL_TITLE47); AB:PositionAndSizeBarTotem() end,
disabled = function() return not E.db.actionbar.barTotem.enabled end
},
mouseover = {
spacer = {
order = 4,
type = "description",
name = ""
},
mouseover = {
order = 5,
type = "toggle",
name = L["Mouse Over"],
desc = L["The frame is not shown unless you mouse over the frame."],
disabled = function() return not E.db.actionbar.barTotem.enabled end
},
flyoutDirection = {
order = 5,
order = 6,
type = "select",
name = L["Flyout Direction"],
values = {
Expand All @@ -284,39 +289,39 @@ local function BuildABConfig()
disabled = function() return not E.db.actionbar.barTotem.enabled end
},
buttonsize = {
order = 6,
order = 7,
type = "range",
name = L["Button Size"],
desc = L["The size of the action buttons."],
min = 15, max = 60, step = 1,
disabled = function() return not E.db.actionbar.barTotem.enabled end
},
buttonspacing = {
order = 7,
order = 8,
type = "range",
name = L["Button Spacing"],
desc = L["The spacing between buttons."],
min = 0, max = 40, step = 1,
disabled = function() return not E.db.actionbar.barTotem.enabled end
},
flyoutSpacing = {
order = 8,
order = 9,
type = "range",
name = L["Flyout Spacing"],
desc = L["The spacing between buttons."],
min = 0, max = 40, step = 1,
disabled = function() return not E.db.actionbar.barTotem.enabled end
},
alpha = {
order = 9,
order = 10,
type = "range",
name = L["Alpha"],
isPercent = true,
min = 0, max = 1, step = 0.01,
disabled = function() return not E.db.actionbar.barTotem.enabled end
},
visibility = {
order = 10,
order = 11,
type = "input",
name = L["Visibility State"],
desc = L["This works like a macro, you can run different situations to get the actionbar to show/hide differently.\n Example: '[combat] show;hide'"],
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