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LT, RB, Attack Range
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Elem8100 authored Jan 24, 2024
1 parent aebf626 commit e21c61a
Showing 1 changed file with 12 additions and 0 deletions.
12 changes: 12 additions & 0 deletions MapleNecrocer/CharaSimControl/SkillTooltipRender2.cs
Original file line number Diff line number Diff line change
Expand Up @@ -374,8 +374,18 @@ private Bitmap RenderSkill(CanvasRegion region, out int picH)
}
skillDescEx.Add("#c[Lv. " + kv.Value + " " + skillName + " required]#");
}
}

if (Skill.LT.X != 0)
{
skillDescEx.Add("#c[Coordinate] LT: (" + Skill.LT.X + "," + Skill.LT.Y + ")" + " / " +
"RB: (" + Skill.RB.X + "," + Skill.RB.Y + ")");
int LT = Math.Abs(Skill.LT.X) + Skill.RB.X;
int RB = Math.Abs(Skill.LT.Y) + Skill.RB.Y;
skillDescEx.Add("#c[Range] " + LT + " X " + RB);
}


if (skillDescEx.Count > 0)
{
//g.DrawLine(Pens.White, 6, picH, 493, picH);//original values: 6, 283
Expand All @@ -389,6 +399,8 @@ private Bitmap RenderSkill(CanvasRegion region, out int picH)
picH += 3;//original value: 9
}



picH += 6;

format.Dispose();
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