Releases: Electry/PSVshell
Releases · Electry/PSVshell
v1.2 beta
Changelog:
- Redone procevent checks, system apps now have each their own profile (previously all were under 'main')
- Further reduced flicker in games where the GUI still flickered in the 'Full' GUI mode (e.g. Dead Nation)
- Slightly increased GUI drawing performance
- Added support for >544p framebuffers (like the Persona 4 Golden 720p/1080p patch)
This is a pre-release/beta. This update is long overdue, but unfortunately I don't have much time to do QA/QC/testing right now, sorry. If you encounter any bugs/crashes/etc... please let me know via the Issues section.
v1.1
Changelog:
- Added battery info section (life time, percentage + indicator) to the menu
- Replaced case temp. with battery percentage in 'HUD' mode (I feel like % is more useful)
- Reordered GUI modes (it's now just one click to open up the menu)
- Default freq. is now restored when changing mode from manual to default [#1] (hopefully less people will get confused from now on)
- Added support for global (default) profile (hold LT and save) [#3]
- Adjusted CPU usage sample-rate (now refreshes every 500ms, peak is calc.ed from 10 samples)
- Fixed rare crash while 500 MHz profile was being applied [#2]