Alpha-0.0.6
Pre-releaseThis is a feature packed release. Here are some of the bigger changes we made in this version.
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The player can move diagonally in pixel movement mode.
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You can open another database during runtime, allowing for things like save files.
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The cache has more responsibilities now and cannot be disabled. We also cannot find a situation in which setting ttl to a low value would not solve any problem.
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Add define() and undefine() functions to ScriptManager for defining custom triggers that give you some syntactical sugar in the map editor.
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Pressing tilde (or your configured key) in-game while input.debug is true in the config file will interrupt the game with a pdb prompt in the console. You can execute event scripting code live here. When done, type "continue".
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Fixed some code issues in the testing world.
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Improved and fixed bugs in resource handling.
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Finished first chapter of documentation.
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Other bugfixes.