Skip to content
This repository has been archived by the owner on Jun 17, 2024. It is now read-only.

First Release

Latest
Compare
Choose a tag to compare
@DreamyCecil DreamyCecil released this 31 Jan 10:05
· 2 commits to main since this release

The first release of Tiny Entity Pack that includes three entities:

  • RandomTrigger - sends an event to one of the 20 different targets.
  • TargetSwapper - takes a target property of any other entity and swaps its target to something else randomly or sequentially (including the players/callers).
  • EntityChecker - a simple checker of certain entity values such as position, health, speed or name and a comparison with the values of players/callers if needed.

To use entities in your own map, extract contents of the archive in your game folder and add entities from Cecil/TinyEntityPack/Classes folder into the virtual tree.
You can see usage examples on the test level (in the Levels folder or as Tiny Entity Pack Test [Cecil] in the game).

When packing this entity pack with your map, make sure to put Bin and Cecil folders separately from the GRO file with your map (in a ZIP archive, for example).