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Issues about Victoria 3 #102
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@kaiser-chris If you find more problems, plz post them here together. |
You should not use customized cwt configs to make scripted effect invocation with parameters parseable. With these configs all things should works. For |
Thank you. |
OKAY |
This is really strange but province references seem to be working semi-randomly. They are behaving so strangely that I made a screen recording just to show it: As you can see changing one can make the other valid and vice versa. Screenshot from game files where provinces are defined: They are not defined in a classical sense but state by state and collected with this complex enum. |
This is a question but is there a way in CWT to combine these in one:
The issue is that all of these are basically usable everywhere where a value is needed. Here are a few other examples:
As you can see I always have to repeat myself. I tried defining it like this:
And then using it like this:
|
If you want to refer a alias, just use e.g. |
For this please make a new issue with a better title |
@kaiser-chris Note here:
so do scripted_trigger, parameters. |
For |
@DragonKnightOfBreeze fyi I will be away for a week and pick this up after |
I am currently working on supporting localisation commands for Victoria 3 and ran into a problem. Here is some relevant CWT definitions:
But it seems to have a problem with commands that have parameters (e. g. Var):
Am I doing anything wrong or do I need to define functions like Var differently? I used these as reference: |
I noticed one more thing I ignored since I was starting my mod: Victoria 3 uses a file called This is a Wiki article from the Victoria 3 Wiki: Here is an example from my mod:
The EDIT: Added wiki article |
alias[trigger:scope_field]
andalias[trigger:value_field]
(so do effect), make plugin treat them as conflict, asscope_field
andvalue_field
is not easy to be matched strictlyThe text was updated successfully, but these errors were encountered: