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C4ME

Discord GitHub release GitHub all releases GitHub issues GitHub pull requests GitHub license

A Forge mod designed to improve the chunk performance of Minecraft. Fork of C2ME.

Warning

Warning

Notice: C4ME is currently under heavy development. Things might break, so back up your worlds!

Important

Requirements

  • Forge.
  • C4ME is a Forge mod, so you need to have Forge installed to use it.
  • Java 17+.
  • Forgified Fabric API.
  • Synatra Connector.

So what is C4ME?

C^4M-Engine, or C4ME for short, is a Forge mod designed to improve the performance of chunk generation, I/O, and loading. This is done by taking advantage of multiple CPU cores in parallel. For the best performance it is recommended to use C4ME with Radium (fork of Lithium) and Starlight.

What does C4ME stand for?

Corrected Connectored Concurrent Chunk Management Engine - it's about making the game better threaded and more scalable in regard to world gen and chunk I/O performance.

So what is C4ME not?

C4ME is currently in alpha stage and pretty experimental.
Although it is usable in most cases and tested during build time, it doesn't mean that it is fully stable for a production server.
So backup your worlds and practice good game modding skills.

Branch development status

Branch Active? Prioritized?
ver/1.20.1 [x] [x]

Downloads

You can find semi-stable releases here: https://github.com/DragonFixes/C4ME/releases

Support

Issue Tracker: link
Discord Server: link

Building and setting up

JDK 17+ is required to build and use C2ME
Run the following commands in the root directory:

git submodule update --init --recursive
./gradlew clean build

Output will be in build/libs/.

License

License information can be found here.

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