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Fix: wrong activity background blurring #179
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8 changes: 8 additions & 0 deletions
8
app/src/main/java/com/eightbitlab/blurview_sample/TransparentFragment.java
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,8 @@ | ||
package com.eightbitlab.blurview_sample; | ||
|
||
public class TransparentFragment extends BaseFragment { | ||
@Override | ||
int getLayoutId() { | ||
return R.layout.fragment_transparent; | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,4 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" | ||
android:layout_width="match_parent" | ||
android:layout_height="match_parent" /> |
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That's not what I meant :)
Please set it up like this. No need to change library's API
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@Dimezis From your comment on
setupWith
I agree with this point, so changing root view is not the thing I'm trying to do with the fix. I'm still would like to add a support for the lib's API to support getting decor background by
getWindow().getDecorView()
for blurring. This approach brings better performance, right?Again, I think this logic could help https://github.com/mmin18/RealtimeBlurView/blob/master/library/src/com/github/mmin18/widget/RealtimeBlurView.java#L245-L261 🤔
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If you squint your eyes, you'll see that's exactly what that library does - it draws the whole
DecorView
on the Canvas, and that's exactly why it works.I'm not sure what you're trying to achieve in this PR, the bug is still there and this code essentially works the same as before - it takes the background from the
DecorView
. But instead of passing it directly, you pass theDecorView
and take its background later.The code in this PR performs identically to the original code.
If you're asking about the performance of drawing the whole
DecorView
when it's passed as a root, it is indeed slightly worse in theory, but I don't think you'll see a measurable difference.