A Multiplayer Online Battle Arena Toolkit for Unity3D with its services and database
This is a toolkit to make multiplayer online battle arena and royal games easily.
Make a quick start to build 5 vs 5 MOBA or battle royale games. Ready-to-use account and match making service with an open source database.
A very detailed lobby application with 7 different match types.
3 example maps with 3 example characters with working server-client example.
- An open source database (Rethink)
- 4 ready-to-use services
- Account service
- Match service
- Character service
- Server service
- Server application
- 7 different match types
- Info interface
- Debug camera
- Client application
- Environment models
- 3 different maps
- 1 character model
- Lobby application
- Account registration and login
- Match type selection
- Match-making
- Character selection
- Auto-run client
Multiplayer online battle arena (MOBA) games are competiting very hard at these days. To create your own MOBA, it provives ready-to-use system to speed your work up. Account and match making services are already integrated with a database and serves an example server, client and lobby applications. Account and match making services are already includes minimum features;
- Registration
- Login
- Password Reset
- Creating a Match
- Finding and Joining a Match
- Leaving a Match
- Different Match Types By customizing server, client and lobby, you can make a quick start for your MOBA game.