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make moths 1% harder to round remove #2277

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merged 1 commit into from
Nov 24, 2024

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deltanedas
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About the PR

  • 1.3 heat -> 1.1 heat modifier
  • fire damage is same as other species

Why / Balance

getting 1000 damage because you happened to get lit on fire and nobody took your coat off amazing gameplay and rp

a little less cold damage is in no way worth getting round removed by any kind of fire (if you touch lava you get killed with no counter if you are just a little hurt)

fire extinguishers dont work on crit because fixture bullshit and nobody has a bottle ready just incase someone happens to get lit on fire, and if they do they always wait until the fires stopped to drench you in now-useless water

Changelog
🆑 moth

  • tweak: Made moth's heat damage less insane.

@deltanedas deltanedas requested a review from a team as a code owner November 24, 2024 10:03
@github-actions github-actions bot added size/XS Under 16 lines S: Needs Review S: Untriaged This issue or PR needs labelling Changes: YML Changes any yml files and removed S: Untriaged This issue or PR needs labelling labels Nov 24, 2024
@Avalon-Proto
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I think I know why you made this PR, and I would help you if I could. But got no time to hop on my PC to go poke around

@MilonPL MilonPL enabled auto-merge (squash) November 24, 2024 10:06
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MilonPL commented Nov 24, 2024

oh right auto merge fake now cause tests fail anyways

@deltanedas deltanedas disabled auto-merge November 24, 2024 10:15
@deltanedas deltanedas merged commit 778dba1 into DeltaV-Station:master Nov 24, 2024
14 of 15 checks passed
@deltanedas deltanedas deleted the moth-fire-ops branch November 24, 2024 10:15
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3 participants