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Merge pull request #2542 from deltanedas/shitmed-ops
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shitmed real
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deltanedas authored Jan 7, 2025
2 parents baa89b0 + 14c10a7 commit 83a8002
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Showing 869 changed files with 17,384 additions and 622 deletions.
69 changes: 69 additions & 0 deletions Content.Client/Body/Systems/BodySystem.cs
Original file line number Diff line number Diff line change
@@ -1,7 +1,76 @@
using Content.Shared.Body.Systems;
// Shitmed Change Start
using Content.Shared._Shitmed.Body.Part;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
using Robust.Client.GameObjects;
using Robust.Shared.Utility;
using Content.Shared.Body.Components;
// Shitmed Change End

namespace Content.Client.Body.Systems;

public sealed class BodySystem : SharedBodySystem
{
// Shitmed Change Start
[Dependency] private readonly MarkingManager _markingManager = default!;

private void ApplyMarkingToPart(MarkingPrototype markingPrototype,
IReadOnlyList<Color>? colors,
bool visible,
SpriteComponent sprite)
{
for (var j = 0; j < markingPrototype.Sprites.Count; j++)
{
var markingSprite = markingPrototype.Sprites[j];

if (markingSprite is not SpriteSpecifier.Rsi rsi)
continue;

var layerId = $"{markingPrototype.ID}-{rsi.RsiState}";

if (!sprite.LayerMapTryGet(layerId, out _))
{
var layer = sprite.AddLayer(markingSprite, j + 1);
sprite.LayerMapSet(layerId, layer);
sprite.LayerSetSprite(layerId, rsi);
}

sprite.LayerSetVisible(layerId, visible);

if (!visible)
continue;

// Okay so if the marking prototype is modified but we load old marking data this may no longer be valid
// and we need to check the index is correct. So if that happens just default to white?
if (colors != null && j < colors.Count)
sprite.LayerSetColor(layerId, colors[j]);
else
sprite.LayerSetColor(layerId, Color.White);
}
}

protected override void ApplyPartMarkings(EntityUid target, BodyPartAppearanceComponent component)
{
if (!TryComp(target, out SpriteComponent? sprite))
return;

if (component.Color != null)
sprite.Color = component.Color.Value;

foreach (var (visualLayer, markingList) in component.Markings)
foreach (var marking in markingList)
{
if (!_markingManager.TryGetMarking(marking, out var markingPrototype))
continue;

ApplyMarkingToPart(markingPrototype, marking.MarkingColors, marking.Visible, sprite);
}
}

protected override void RemoveBodyMarkings(EntityUid target, BodyPartAppearanceComponent partAppearance, HumanoidAppearanceComponent bodyAppearance)
{
return;
}
// Shitmed Change End
}
2 changes: 1 addition & 1 deletion Content.Client/Buckle/BuckleSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@ private void OnAppearanceChange(EntityUid uid, BuckleComponent component, ref Ap
!buckled ||
args.Sprite == null)
{
_rotationVisualizerSystem.SetHorizontalAngle((uid, rotVisuals), rotVisuals.DefaultRotation);
//_rotationVisualizerSystem.SetHorizontalAngle((uid, rotVisuals), rotVisuals.DefaultRotation); // WD EDIT
return;
}

Expand Down
33 changes: 33 additions & 0 deletions Content.Client/Hands/Systems/HandsSystem.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,11 @@
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Shared._Shitmed.Body.Events; // Shitmed Change
using Content.Client.DisplacementMap;
using Content.Client.Examine;
using Content.Client.Strip;
using Content.Client.Verbs.UI;
using Content.Shared.Body.Part; // Shitmed Change
using Content.Shared.Hands;
using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
Expand Down Expand Up @@ -51,6 +53,8 @@ public override void Initialize()
SubscribeLocalEvent<HandsComponent, ComponentShutdown>(OnHandsShutdown);
SubscribeLocalEvent<HandsComponent, ComponentHandleState>(HandleComponentState);
SubscribeLocalEvent<HandsComponent, VisualsChangedEvent>(OnVisualsChanged);
SubscribeLocalEvent<HandsComponent, BodyPartRemovedEvent>(HandleBodyPartRemoved); // Shitmed Change
SubscribeLocalEvent<HandsComponent, BodyPartDisabledEvent>(HandleBodyPartDisabled); // Shitmed Change

OnHandSetActive += OnHandActivated;
}
Expand Down Expand Up @@ -240,6 +244,35 @@ public void UIHandAltActivateItem(string handName)

#region visuals

// Shitmed Change Start
private void HideLayers(EntityUid uid, HandsComponent component, Entity<BodyPartComponent> part, SpriteComponent? sprite = null)
{
if (part.Comp.PartType != BodyPartType.Hand || !Resolve(uid, ref sprite, logMissing: false))
return;

var location = part.Comp.Symmetry switch
{
BodyPartSymmetry.None => HandLocation.Middle,
BodyPartSymmetry.Left => HandLocation.Left,
BodyPartSymmetry.Right => HandLocation.Right,
_ => throw new ArgumentOutOfRangeException(nameof(part.Comp.Symmetry))
};

if (component.RevealedLayers.TryGetValue(location, out var revealedLayers))
{
foreach (var key in revealedLayers)
sprite.RemoveLayer(key);

revealedLayers.Clear();
}
}

private void HandleBodyPartRemoved(EntityUid uid, HandsComponent component, ref BodyPartRemovedEvent args) => HideLayers(uid, component, args.Part);

private void HandleBodyPartDisabled(EntityUid uid, HandsComponent component, ref BodyPartDisabledEvent args) => HideLayers(uid, component, args.Part);

// Shitmed Change End

protected override void HandleEntityInserted(EntityUid uid, HandsComponent hands, EntInsertedIntoContainerMessage args)
{
base.HandleEntityInserted(uid, hands, args);
Expand Down
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
using Content.Shared.MedicalScanner;
using Content.Shared._Shitmed.Targeting; // Shitmed Change
using JetBrains.Annotations;
using Robust.Client.UserInterface;

Expand All @@ -19,10 +20,11 @@ protected override void Open()
base.Open();

_window = this.CreateWindow<HealthAnalyzerWindow>();

_window.OnBodyPartSelected += SendBodyPartMessage; // Shitmed Change
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
}


protected override void ReceiveMessage(BoundUserInterfaceMessage message)
{
if (_window == null)
Expand All @@ -33,5 +35,21 @@ protected override void ReceiveMessage(BoundUserInterfaceMessage message)

_window.Populate(cast);
}

// Shitmed Change Start
private void SendBodyPartMessage(TargetBodyPart? part, EntityUid target) => SendMessage(new HealthAnalyzerPartMessage(EntMan.GetNetEntity(target), part ?? null));
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;

if (_window != null)
_window.OnBodyPartSelected -= SendBodyPartMessage;

_window?.Dispose();
}

// Shitmed Change End
}
}
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