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Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

C# 633 73 Updated Mar 20, 2021

Fractal particles

C# 79 10 Updated Nov 30, 2024

Framework for Vulkan beginners, used in university education.

C++ 65 9 Updated Mar 18, 2024

DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumina…

C++ 81 13 Updated Mar 15, 2021

Awesome list for open source graphic & game engine.

74 9 Updated Sep 7, 2022

Fur shader implementation for URP

HLSL 1,090 165 Updated Jan 5, 2023

Volumetric rendering of fur

C# 194 22 Updated Jun 21, 2024

Repository for Computer Graphics courses EDAF80 (ex EDA221) and EDAN35 at Lund University, Sweden.

C++ 20 51 Updated Dec 13, 2024

Dead Simple OpenGL

CMake 2,531 424 Updated Apr 3, 2024

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 12,903 2,878 Updated Aug 8, 2024

openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

C++ 10,021 2,554 Updated Jan 15, 2025

Unreal Engine 5 Game Development with C++ Scripting, published by Packt

C++ 87 28 Updated Oct 17, 2024

Tutorials from the following playlist: https://www.youtube.com/playlist?list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-

C++ 1,123 447 Updated Dec 5, 2024
TypeScript 1 Updated Mar 20, 2024
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